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Witch

(image)

The magically inclined ones among the Aragwaith recieve not only the martial training so common in Aragwaithi society, but also in the art of healing, and of course in magic. Wielding powerful fire and possessing a healing touch, witchs are the noblest of a noble people.

Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit is capable of basic healing.

Information

Advances from:
Advances to: Wizard
Cost: 22
HP: 22
Movement: 5
XP: 54
Level: 1
Alignment: neutral
IDAragwaith Witch
Abilities: heals +4

Attacks (damage - count)

(image)kick
melee
7 - 1
impact
(image)fireball
ranged
7 - 3
fire
magical

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane20%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave250%
(icon) Coastal Reef230%
(icon) Deep Water10020%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen240%
(icon) Hills250%
(icon) Mountains260%
(icon) Mushroom Grove250%
(icon) Sand150%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable1000%
(icon) Village160%